Bridging SNET AI Services To Unity Apps

chevron-icon
Back
project-presentation-img
Robin Spottiswoode
Project Owner

Bridging SNET AI Services To Unity Apps

Funding Awarded

$150,000 USD

Expert Review
Star Filled Image Star Filled Image Star Filled Image Star Filled Image Star Filled Image 0
Community
Star Filled Image Star Filled Image Star Filled Image Star Filled Image Star Filled Image 4.3 (7)

Status

  • Overall Status

    ⏳ Contract Pending

  • Funding Transfered

    $0 USD

  • Max Funding Amount

    $150,000 USD

Funding Schedule

View Milestones
Milestone Release 1
$37,500 USD Pending TBD
Milestone Release 2
$15,000 USD Pending TBD
Milestone Release 3
$15,000 USD Pending TBD
Milestone Release 4
$15,000 USD Pending TBD
Milestone Release 5
$7,500 USD Pending TBD
Milestone Release 6
$15,000 USD Pending TBD
Milestone Release 7
$22,500 USD Pending TBD
Milestone Release 8
$22,500 USD Pending TBD

Project AI Services

No Service Available

Overview

Our project aims to bridge the SingularityNET AI Marketplace with the Unity ecosystem, enabling seamless integration of AI services into 3D/VR/AR applications. We will develop Unity scripts and tools to simplify the discovery and interaction with AI services, specifically integrating the ‘Song Splitter’ and ‘AI Synthesizer’ into our 3D Music Studio app. This will unlock vast potential in gaming, education, and digital entertainment, providing over 2 million Unity developers access to powerful AI tools, fostering innovation, and expanding the SingularityNET ecosystem.

Proposal Description

How Our Project Will Contribute To The Growth Of The Decentralized AI Platform

Our project will remove barriers for Unity developers to access SingularityNET AI services, providing a native integration experience. This will broaden the user base of SingularityNET, attract new developers from the Unity ecosystem, and promote the use of AI in diverse applications like gaming, education, and simulations, thus driving growth and innovation on the platform.

Our Team

Our team combines AR/VR and Unity expertise with music industry experience. Robin Spottiswoode, CTO, created the music VR app Grand Reality and has previously worked on Unity Store assets. Patrik Gudev has 10+ years in the music industry and Unity development. Varun Kaustubh, our lead Unity developer, has advanced VR metaverse experience. Steve Gudev, our lead designer, has a decade of 3D product design experience. Matt Zimak provides operational excellence and financial oversight.

View Team

AI services (New or Existing)

AI Synthesizer

Type

New AI service

Purpose

The AI Synthesizer converts text descriptions into sound supporting various music production needs. It can generate unique sounds replicate traditional instruments and create new audio elements. This tool enhances music production and live performances by enabling efficient and creative sound generation from text prompts.

AI inputs

The AI Synthesizer takes text descriptions as input. Users provide prompts detailing the desired sound such as specific instrument sounds ambient effects or new audio creations.

AI outputs

The AI Synthesizer produces high-quality audio samples based on text descriptions. Outputs include traditional instrument sounds and innovative audio elements useful for music production and live performances.

Song Splitter

How it will be used

The Song Splitter and Music Demixing services are used to deconstruct audio files into individual stems such as vocals drums bass and other instruments. This allows users to isolate specific components for remixing music production educational purposes and karaoke. By leveraging the advanced AI algorithms of the Song Splitter we can efficiently separate complex audio tracks for various applications.

Company Name (if applicable)

Museverse

The core problem we are aiming to solve

The primary problem we aim to solve is the lack of integration between SingularityNET AI services and the Unity game engine, which powers numerous VR/AR applications. Currently, there is no streamlined method for Unity developers to discover, access, and implement AI services from the SingularityNET marketplace. This creates significant barriers, including technical complexity and time consumption, preventing developers from leveraging advanced AI capabilities in their Unity-based projects. Our project seeks to bridge this gap by developing tools that facilitate seamless integration, thus expanding the reach and usability of SingularityNET AI services.

Our specific solution to this problem

Our solution involves developing a comprehensive Unity asset package designed to seamlessly integrate SingularityNET AI services into Unity-based applications.  We will create a service discovery script to list available AI services with descriptions and pricing, an interaction script to handle data exchange and ensure sufficient funds, and an authentication system to manage communication with the SingularityNET Multi-Party Escrow account. Additionally, we will design and implement UI elements for our 3D Music Studio, incorporating the ‘Song Splitter’ and ‘AI Synthesizer’ services. This project will enable Unity developers to easily browse and utilize SingularityNET AI services in their applications, fostering innovation and expanding the ecosystem's reach into the gaming, education, and digital entertainment markets.

Project details

▶️ Play video introduction to this proposal ▶️

Museverse is dedicated to revolutionizing music creation and education through immersive VR/AR experiences. Our 3D Music Studio allows users to play digital instruments and create music in virtual environments. Having successfully completed our first Deep Funding project, we now aim to extend SingularityNET’s AI capabilities into Unity-powered applications. This follow-up project will build a bridge between the SingularityNET AI Marketplace and Unity, simplifying AI service integration for developers.

We will develop a comprehensive Unity asset package that combines several essential functionalities:

  1. Service Discovery: Lists AI services with descriptions, pricing, and endpoints.

  2. Service Interaction: Manages data exchange, prepares requests, and verifies fund availability.

  3. Authentication System: Handles communication with the SingularityNET Multi-Party Escrow (MPE) account and payment channels.

To demonstrate these tools, we will integrate the ‘Song Splitter’ and ‘AI Synthesizer’ services into our 3D Music Studio, showcasing their capabilities in a VR environment. This project will significantly enhance the accessibility and usability of SingularityNET AI services, promoting their adoption in diverse applications.

By leveraging our existing resources, including advanced interactive scenes and a collection of musical instruments in VR, we will ensure a seamless development process. Our experienced team, with expertise in AR/VR, Unity development, and the music industry, is well-equipped to execute this project successfully.

This initiative will not only benefit Unity developers but also raise awareness about SingularityNET in some of the world’s largest markets, fostering growth and innovation in decentralized AI.

Competition and USPs

Currently, there is no existing solution for the problem we are trying to solve. Our solution uniquely bridges the gap between SingularityNET AI services and the Unity ecosystem, providing seamless integration tools specifically designed for 3D/VR/AR applications. Our approach focuses on creating a native Unity experience, eliminating the need for extensive prior knowledge of SingularityNET. By simplifying the integration process and demonstrating practical applications in our 3D Music Studio, we will attract a wide range of developers, ensuring successful market adoption and fostering innovation in AI-powered applications.

Existing resources

We will leverage our advanced Unity project, featuring interactive VR scenes with playable instruments like Marimba, Drums, Harp, Piano, and Taiko. Our AI Key Counter tool ensures smooth calibration of real pianos with virtual ones. Additionally, we have immersive 3D environments (mountains, desert, space, underwater) and VFX collaborations. These resources will provide a solid foundation for integrating SingularityNET AI services and demonstrating their capabilities in a virtual music studio setting.

Additional videos

▶️ Play video introduction to this proposal ▶️

Proposal Video

DF Spotlight Day - DFR4 - Robin Spottiswoode - Bridging SNET AI Services To Unity Apps

7 June 2024
  • Total Milestones

    8

  • Total Budget

    $150,000 USD

  • Last Updated

    24 Jun 2024

Milestone 1 - API Calls & Hostings

Status
😐 Not Started
Description

This milestone represents the required reservation of 25% of your total requested budget for API calls or hosting costs. Because it is required we have prefilled it for you and it cannot be removed or adapted.

Deliverables

You can use this amount for payment of API calls on our platform. Use it to call other services or use it as a marketing instrument to have other parties try out your service. Alternatively you can use it to pay for hosting and computing costs.

Budget

$37,500 USD

Link URL

Milestone 2 - Unity Script for Service Discovery

Status
😐 Not Started
Description

Develop a C# script that enables the discovery of services on the SingularityNET marketplace. This script will list each service with a description pricing information and an endpoint for interaction.

Deliverables

Deliver a video demonstrating the working script along with a complete copy of the code. This will showcase the script’s ability to discover and list services effectively.

Budget

$15,000 USD

Link URL

Milestone 3 - Unity Script to Interact with SNET Service

Status
😐 Not Started
Description

Develop a C# script that facilitates data exchange between Unity and the SingularityNET marketplace. This script will handle requests prepare necessary data (e.g. images text) and verify sufficient funds in the developer's wallet. If funds are insufficient the request will be denied and an error response will be triggered.

Deliverables

Deliver a video demonstrating the working script and a complete copy of the code highlighting the seamless interaction between Unity and SNET services.

Budget

$15,000 USD

Link URL

Milestone 4 - Authentication System

Status
😐 Not Started
Description

Develop a C# script to manage communication and authentication with the SingularityNET Multi-Party Escrow (MPE) account and payment channels. The script will handle the necessary interactions with payment channels once the developer has pre-funded their MPE wallet.

Deliverables

Deliver a video demonstrating the working script and a complete copy of the code showcasing the authentication and payment process integration.

Budget

$15,000 USD

Link URL

Milestone 5 - 3D Music Studio UI Design

Status
😐 Not Started
Description

Create all necessary designs for the 3D Music Studio including interfaces for the ‘Song Splitter’ and ‘AI Synthesizer’. These designs will be used in subsequent development milestones.

Deliverables

Deliver a video demonstrating the design and a copy of the Figma design file providing a comprehensive view of the UI design.

Budget

$7,500 USD

Link URL

Milestone 6 - 3D Music Studio Development

Status
😐 Not Started
Description

Implement the SNET marketplace asset package (milestones 2 3 and 4) in a functional Unity app incorporating the UI designs from Milestone 5. This includes developing the frontend based on the UI design and integrating the backend functionalities.

Deliverables

Deliver a video demonstration of the app and a build of the app (APK or EXE) showcasing the integration of the marketplace asset and UI design.

Budget

$15,000 USD

Link URL

Milestone 7 - ‘Song Splitter’ Integration & UI

Status
😐 Not Started
Description

Implement the ‘Song Splitter’ service into the 3D Music Studio based on the UI designs produced in Milestone 5. This will enable users to split songs into individual tracks within the VR environment.

Deliverables

Deliver a video demonstration of the app with the ‘Song Splitter’ integration along with a build of the app (APK or EXE) showcasing the functionality of the service within the VR studio.

Budget

$22,500 USD

Link URL

Milestone 8 - ‘AI Synthesizer’ Integration & UI

Status
😐 Not Started
Description

Implement the ‘AI Synthesizer’ service into the 3D Music Studio based on the UI designs produced in Milestone 5. This will allow users to synthesize music using AI within the VR environment.

Deliverables

Deliver a video demonstration of the app with the ‘AI Synthesizer’ integration along with a build of the app (APK or EXE) highlighting the synthesis capabilities in the VR studio.

Budget

$22,500 USD

Link URL

Join the Discussion (2)

Sort by

2 Comments
  • 0
    commentator-avatar
    Gombilla
    Jun 3, 2024 | 5:01 PM

    I want to comment on the aspect of this proposal that involves enabling over 2 million Unity developers to access SingularityNET AI tools. Comsidering this very huge number, scalability becomes a concern. The team should be keen on ensuring that their infrastructure and systems can handle a large number of users and requests is essential for the project's success and long-term sustainability. Thanks

    • 0

      Thank you for your comment. We’re enabling Unity developers to interact directly with the SingularityNET (SNET) marketplace, which means that the scalability of the marketplace might be tested but the bridge would not be a bottleneck.

Reviews & Rating

New reviews and ratings are disabled for Awarded Projects

Sort by

7 ratings
  • 0
    user-icon
    Max1524
    Jun 8, 2024 | 12:17 PM

    Overall

    5

    • Feasibility 4
    • Viability 3
    • Desirabilty 4
    • Usefulness 5
    Useful impact

    Talking about impact, the impact on the AI ​​community stands out, this is something everyone can see through the connection of SNET's AI services + Unity ecosystem. This will attract more new members and help the SNET ecosystem expand its scope of interaction. Impact is also the point that I appreciate most about this proposal. It's part of usefulness - an impactful proposal is a useful proposal.

  • 0
    user-icon
    khellar
    Jun 12, 2024 | 7:08 PM

    Overall

    5

    • Feasibility 4
    • Viability 4
    • Desirabilty 5
    • Usefulness 5
    Potential to increase usage

    Broadens reach and utility of marketplace. 

  • 0
    user-icon
    Tu Nguyen
    May 23, 2024 | 9:40 AM

    Overall

    4

    • Feasibility 4
    • Viability 4
    • Desirabilty 4
    • Usefulness 5
    Bridging SNET AI Services To Unity Apps

    The problem this proposal addresses is the lack of integration between SingularityNET's AI services and the Unity game engine, which powers many VR/AR applications. The solution of this proposal: they will develop a comprehensive package of Unity assets designed to seamlessly integrate SingularityNET AI services into Unity-based applications. This solution will remove barriers for Unity developers to access SingularityNET AI services, providing a native integration experience.
    Their team has a wealth of experience suitable for this proposal. However, they should share members' social media links. Additionally, they should determine the start and end times of milestones.

  • 0
    user-icon
    TrucTrixie
    Jun 9, 2024 | 1:50 PM

    Overall

    4

    • Feasibility 4
    • Viability 3
    • Desirabilty 4
    • Usefulness 4
    Commitment to using sponsorship money

    I have clearly seen that the total amount of funding requested is 150,000 - this is not a small amount. I also see the distribution of money across 8 milestones. This means that the team is calculating the most reasonable balance of spending possible. Actually, I still ask the team to show commitment to managing and using money responsibly - this must be specifically expressed in the proposal - Doing so would be the best.

  • 0
    user-icon
    Nicolad2008
    Jun 6, 2024 | 3:58 PM

    Overall

    4

    • Feasibility 4
    • Viability 4
    • Desirabilty 4
    • Usefulness 4
    SNET With Unity fosters creativity

    The project is indeed a significant step forward, opening up new possibilities for game developers using the Unity platform. The combination of Unity and AI services from SNET not only enriches the AI ​​solution ecosystem but also promotes creativity, helping developers quickly find and apply suitable AI solutions with your project. This not only greatly improves development speed but also enhances the quality of gameplay experience through creating complex and diverse NPC behaviors. However, I find that integrating AI into game applications also poses certain challenges. Requirements for data and computing resources are likely to increase significantly, requiring developers to have extensive expertise to effectively exploit AI tools. In addition, data security and ensuring user privacy are also issues that need to be carefully considered during the implementation process. These limitations need to be identified and addressed intelligently to optimize the benefits that AI brings, while minimizing risks for users and developers.

  • 0
    user-icon
    CLEMENT
    Jun 3, 2024 | 5:03 PM

    Overall

    4

    • Feasibility 4
    • Viability 3
    • Desirabilty 5
    • Usefulness 4
    This project democratizes access to AI services

    From a general perspective, I see that this project has the potential to significantly impact the AI community by bridging SingularityNET AI services with the Unity ecosystem. By enabling Unity developers to easily access and integrate AI tools into their applications, the project fosters innovation and expands the reach of the SingularityNET ecosystem into new markets such as gaming, education, and digital entertainment.

    Specifically, this project can contribute to the growth and evolution of the SingularityNET AI community by providing developers with new opportunities to leverage AI technology in Unity applications. It democratizes access to AI services, empowers developers to create more immersive and intelligent experiences, and drives collaboration and innovation within the ecosystem. Additionally, by expanding the SingularityNET ecosystem into Unity, this project opens up new avenues for partnerships and use cases, further strengthening the ecosystem's impact and influence in the AI industry.

  • 0
    user-icon
    BlackCoffee
    Jun 10, 2024 | 12:29 AM

    Overall

    4

    • Feasibility 4
    • Viability 4
    • Desirabilty 4
    • Usefulness 5
    Pay attention to the expertise of human resources

    Building + developing games using the Unity platform is a remarkable innovation of this proposal. But this remarkable creativity requires a team of highly skilled professionals to be able to carry it out. Because I understand it includes many construction steps related to today's most advanced technology (revolving around C# and AI scripts).

Summary

Overall Community

4.3

from 7 reviews
  • 5
    2
  • 4
    5
  • 3
    0
  • 2
    0
  • 1
    0

Feasibility

4

from 7 reviews

Viability

3.6

from 7 reviews

Desirabilty

4.3

from 7 reviews

Usefulness

4.6

from 7 reviews

Get Involved

Contribute your talents by joining your dream team and project. Visit the job board at Freelance DAO for opportunites today!

View Job Board