Robin Spottiswoode
Project OwnerLeading the project with a focus on integrating SNET AI services into Unity. Responsible for overseeing development and ensuring successful deployment.
Milestone Release 1 |
$37,500 USD | Pending | TBD |
Milestone Release 2 |
$15,000 USD | Transfer Complete | 12 Sep 2024 |
Milestone Release 3 |
$15,000 USD | Pending | TBD |
Milestone Release 4 |
$15,000 USD | Pending | TBD |
Milestone Release 5 |
$7,500 USD | Pending | TBD |
Milestone Release 6 |
$15,000 USD | Pending | TBD |
Milestone Release 7 |
$22,500 USD | Pending | TBD |
Milestone Release 8 |
$22,500 USD | Pending | TBD |
Our project aims to bridge the SingularityNET AI Marketplace with the Unity ecosystem, enabling seamless integration of AI services into 3D/VR/AR applications. We will develop Unity scripts and tools to simplify the discovery and interaction with AI services, specifically integrating the ‘Song Splitter’ and ‘AI Synthesizer’ into our 3D Music Studio app. This will unlock vast potential in gaming, education, and digital entertainment, providing over 2 million Unity developers access to powerful AI tools, fostering innovation, and expanding the SingularityNET ecosystem.
New AI service
The AI Synthesizer converts text descriptions into sound supporting various music production needs. It can generate unique sounds replicate traditional instruments and create new audio elements. This tool enhances music production and live performances by enabling efficient and creative sound generation from text prompts.
The AI Synthesizer takes text descriptions as input. Users provide prompts detailing the desired sound such as specific instrument sounds ambient effects or new audio creations.
The AI Synthesizer produces high-quality audio samples based on text descriptions. Outputs include traditional instrument sounds and innovative audio elements useful for music production and live performances.
The Song Splitter and Music Demixing services are used to deconstruct audio files into individual stems such as vocals drums bass and other instruments. This allows users to isolate specific components for remixing music production educational purposes and karaoke. By leveraging the advanced AI algorithms of the Song Splitter we can efficiently separate complex audio tracks for various applications.
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This milestone represents the required reservation of 25% of your total requested budget for API calls or hosting costs. Because it is required we have prefilled it for you and it cannot be removed or adapted.
You can use this amount for payment of API calls on our platform. Use it to call other services or use it as a marketing instrument to have other parties try out your service. Alternatively you can use it to pay for hosting and computing costs.
$37,500 USD
Develop a C# script that enables the discovery of services on the SingularityNET marketplace. This script will list each service with a description pricing information and an endpoint for interaction.
Deliver a video demonstrating the working script along with a complete copy of the code. This will showcase the script’s ability to discover and list services effectively.
$15,000 USD
Develop a C# script that facilitates data exchange between Unity and the SingularityNET marketplace. This script will handle requests prepare necessary data (e.g. images text) and verify sufficient funds in the developer's wallet. If funds are insufficient the request will be denied and an error response will be triggered.
Deliver a video demonstrating the working script and a complete copy of the code highlighting the seamless interaction between Unity and SNET services.
$15,000 USD
Develop a C# script to manage communication and authentication with the SingularityNET Multi-Party Escrow (MPE) account and payment channels. The script will handle the necessary interactions with payment channels once the developer has pre-funded their MPE wallet.
Deliver a video demonstrating the working script and a complete copy of the code showcasing the authentication and payment process integration.
$15,000 USD
Create all necessary designs for the 3D Music Studio including interfaces for the ‘Song Splitter’ and ‘AI Synthesizer’. These designs will be used in subsequent development milestones.
Deliver a video demonstrating the design and a copy of the Figma design file providing a comprehensive view of the UI design.
$7,500 USD
Implement the SNET marketplace asset package (milestones 2 3 and 4) in a functional Unity app incorporating the UI designs from Milestone 5. This includes developing the frontend based on the UI design and integrating the backend functionalities.
Deliver a video demonstration of the app and a build of the app (APK or EXE) showcasing the integration of the marketplace asset and UI design.
$15,000 USD
Implement the ‘Song Splitter’ service into the 3D Music Studio based on the UI designs produced in Milestone 5. This will enable users to split songs into individual tracks within the VR environment.
Deliver a video demonstration of the app with the ‘Song Splitter’ integration along with a build of the app (APK or EXE) showcasing the functionality of the service within the VR studio.
$22,500 USD
Implement the ‘AI Synthesizer’ service into the 3D Music Studio based on the UI designs produced in Milestone 5. This will allow users to synthesize music using AI within the VR environment.
Deliver a video demonstration of the app with the ‘AI Synthesizer’ integration along with a build of the app (APK or EXE) highlighting the synthesis capabilities in the VR studio.
$22,500 USD
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Gombilla
Jun 3, 2024 | 5:01 PMEdit Comment
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I want to comment on the aspect of this proposal that involves enabling over 2 million Unity developers to access SingularityNET AI tools. Comsidering this very huge number, scalability becomes a concern. The team should be keen on ensuring that their infrastructure and systems can handle a large number of users and requests is essential for the project's success and long-term sustainability. Thanks
Robin Spottiswoode
Project Owner Jun 3, 2024 | 8:03 PMEdit Comment
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Thank you for your comment. We’re enabling Unity developers to interact directly with the SingularityNET (SNET) marketplace, which means that the scalability of the marketplace might be tested but the bridge would not be a bottleneck.