Metaverse interface

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Joshua Maurice
Project Owner

Metaverse interface

Expert Rating

n/a

Overview

Build general 3D Metaverse interfaces, fully customizable environments in which users can access and interact with information (and other users) anywhere in the world. With tools like Unity for the more front-end aspects, and tools like MeTTa for the more back-end aspects, we can build the first generation of interfaces into the long-anticipated Metaverse, which will open up vast new possibilities for learning, collaboration, organization, etc.

RFP Guidelines

Develop interesting demos in MeTTa

Internal Proposal Review
  • Type SingularityNET RFP
  • Total RFP Funding $100,000 USD
  • Proposals 21
  • Awarded Projects n/a
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SingularityNET
Aug. 12, 2024

Create educational and/or useful demos using SingularityNET's own MeTTa programming language. This RFP aims at bringing more community adoption of MeTTa and engagement within our ecosystem, and to demonstrate and expand the utility of MeTTa. Researchers must maintain demos for a minimum of one year.

Proposal Description

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  • Total Milestones

    3

  • Total Budget

    $16,000 USD

  • Last Updated

    8 Dec 2024

Milestone 1 - Front end

Description

Assemble a generalized spatial/graphical interface, using tools such as the Unity engine. Enlist existing systems such as SophiaVerse to whatever extent they prove suitable for this purpose.

Deliverables

In building this interface, one important task will be to define a “home base” – a sector of the environment that contains the user’s home directory, with personal files, settings that control the behavior of the interface, etc. The home base should always be easily accessible within the interface, with a few initial default options for how to access and organize it.

Budget

$5,000 USD

Success Criterion

This interface will comprise the basic front-end functionality that will let users access and interact with any information anywhere in the Metaverse

Milestone 2 - Back end

Description

Using MeTTa, enable OpenCog Hyperon knowledge graphs, including the Distributed Atomspace, to populate the virtual environments from Phase 1.

Deliverables

Interfaces interacting with OpenCog knowledge graphs

Budget

$5,000 USD

Success Criterion

The ability to navigate through, and effect changes in, these knowledge graphs as part of a fluid 3D experience.

Milestone 3 - Phase 3

Description

Now we'll be ready to begin working within the environment created in the previous phases, building informational structures by moving and selecting objects within the spatial environment.

Deliverables

We can attend to tasks such as: Creating specialized interfaces for existing software functions, allowing us to perform any and all computing tasks within the Metaverse. Assigning images and 3D structures to words, concepts, mathematical and programming structures, etc., which can begin to facilitate radically new ways of communicating, wherein we exchange pictures or spatial structures rather than just words and alphanumeric characters. Building new ways of collaboratively organizing industry, social activities, and other real-world happenings.

Budget

$6,000 USD

Success Criterion

The ability to perform indefinitely many interesting tasks within the Metaverse

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