world piece computer (a conceptual art engine)

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WilderWPC
Project Owner

world piece computer (a conceptual art engine)

Expert Rating

n/a

Overview

PROPOSAL: I wish to build the universal/ world piece computers ("conceptual art engine") on SingularityNET with Hyperon/PRIMUS. Although the proposal represents a long term undertaking (1-2 years), this RFP (Experiment with concept blending in MeTTa) represents a sensible center-point to establish this approach.

RFP Guidelines

Experiment with concept blending in MeTTa

Internal Proposal Review
  • Type SingularityNET RFP
  • Total RFP Funding $100,000 USD
  • Proposals 6
  • Awarded Projects n/a
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SingularityNET
Oct. 4, 2024

This RFP seeks proposals that experiment with concept blending techniques and formal concept analysis (including fuzzy and paraconsistent variations) using the MeTTa programming language within OpenCog Hyperon. The goal is to explore methods for generating new concepts from existing data and concepts, and evaluating these processes for creativity and efficiency.

Proposal Description

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Proposal Video

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  • Total Milestones

    2

  • Total Budget

    $5,000 USD

  • Last Updated

    2 Dec 2024

Milestone 1 - Secure commitment from SingularityNET

Description

This milestone affords me one month of living to buy time for establishing a stable relationship with SingularityNET while resolving clerical next-actions.

Deliverables

Commence full engagement with SingularityNET and Hyperon else. Commence world piece computer integration with said projects.

Budget

$5,000 USD

Success Criterion

SingularityNET commits to establishing a stable relationship.

Milestone 2 - Proceed with stable support from SingularityNET

Description

A world piece computer contains three components that need implementation (sublists not exhaustive). The reality is that the path of least action to implement the little-bgi CP framework will necessarily be nonlinear and contingent on computational substrate limitations: - piecespace: . create initial world and piecespace template within atomspace . if AtomSpace/MeTTa meta-GCN inadequate implement . define the "piece" per general piece dynamics (GPD) implement . populate testbed - piecebrain: . implement reduced THI "The Human Imperative" (constitution) . implement brain pieces that define proto conceptual art . implement control egg entrypoints . implement anthropic brain-model representation reference - pieceprocess: . implement action timespace (per GPD) . implement the universal piece (peace process per GPD) . implement Turing Nightmare Test brain taps - integrate: . implement self-reference/external-reference duty cycle . implement reference-blurring/comparison-chain . implement LLM neural patching and evaluative tooling as fit - extend: . provide for nest/fractal scaling . general API access - document test report etc ... else Cost is 1250/week.

Deliverables

Replicable (in evolutionary sense) conceptual art engine to drive strong creativity. Including: . General Piece Dynamics . BLOBall Ontological Framework (OXI) . the universal piece / world piece computer . ball-point diagram concept visualization machinery ... else

Budget

$0 USD

Success Criterion

I am impressed. ~ Rough memory consolidation reports will be weekly, fine consolidation reports will be monthly, all work will be max-transparent, most likely live-streamed when possible, intent being to maximize opportunity for community involvement, and outsource difficult implementation considerations; else. The first couple weeks would again be devoted to extending my world piece computer to accommodate the new direction with SingularityNET.

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